

There will be variants of the monthly cosmetics for NPCs and Mobs.There will not be recolors or material swaps on the monthly cosmetics as a means to populate in-game achievements.The most grand looking cosmetics will be from in-game achievment only. There will be legendary cosmetics that are only achievable in-game that will never be offered in the cosmetic shop.– Steven Sharif In my opinion quality of cash shop cosmetics should be equal to in game achievable cosmetics, but offer a diverse selection of unique looks. Time, effort should let you be happy with what you can accomplish. I want to make sure that equitable cosmetics both from a quantity and quality standpoint are achievable through in-game achievements. Cosmetics achievable in-game will be on-par, and in the case of legendary skins, even more elaborate than shop items.

Equitable cosmetics, both from a quantity and quality standpoint, are achievable through in-game means.The lore text is flavor text, and background of the creatures and items in the world of Verra. Īll skin cosmetic items are cosmetic items only and do not grant the user any other benefit. There are no pay-to-win gameplay benefits from any purchasable items.– Steven SharifĬosmetics provide a wide array of customization in Ashes of Creation. After weighing the benefits to the game and its population, I believe a lower barrier to entry is healthier in the long run, and the steady content release and quality of the product will sustain the retention for subscription and in-turn provide a healthier content release strategy for Ashes. I respect and understand the opinion of rather having a box price in-place of cosmetics, but that is not the direction I’ve decided to take. We are very transparent in the business model of subscription with cosmetic only marketplace. Rime and Regal pre-order pack cosmetics.
